《群星》中最佳的公民制度:强化和更新

建立银河帝国并非易事,但选择适合领地的治理理念是关键这些法律使《星际探险家》变得更容易管理

“`html

Stellaris 中的顶级公民

Stellaris:最佳公民

有技术,世界,贸易路线,资源,飞船,武器,联盟,间谍网络,敌对外星人以及其他上千个要素需要管理,Stellaris 有时可能会让人不知所措。许多因素共同促成这款 4X 太空模拟游戏的成功,其中一个最关键的就是正确选择公民。

公民代表一个帝国的原则,部分由该帝国的管理和道德塑造。独裁政权、民主制和精英政治都看起来并行动起来完全不同。公民的选择不仅影响玩家在战争、扩张和资源获取方面的策略,还影响他们进行角色扮演的机会。无论是想要开始一个太空邪教还是将科学推向极限,这里都是 Stellaris 中最好的公民。

Evan Arnoldi 于 2024 年 2 月 29 日更新: 作为一个帝国最重要的方面之一,公民在决定帝国是否能在充满不可预测的敌对银河和其居民的世界中生存下来方面起着至关重要的作用。选择公民不当或选择较弱的公民之一都会减缓帝国的增长,甚至导致其过早灭亡。拥有弱公民的帝国将无法跟上其他帝国的步伐。因此,对于玩家来说,及时了解游戏的最新变化和更新至关重要。这些变化可能使先前过时的公民变得可行,削弱先前强大的公民以至于不再符合“元游戏”的要求。

14. 公民服务: 军事重点奖励,提供额外的团结力和海军战力

Stellaris:公民服务
  • +士兵每人 +2 团结力
  • +15% 海军战力
  • 可以建造招募办公室
  • 完全公民必须接受完整的军事服务,反之亦然

团结力是 Stellaris 中最强大的资源之一。它让玩家能够进一步在传统道路上前进,雇用领导人协助管理、军事或科学工作,并获得提升特权以进一步发展帝国。

通过每名士兵提供的额外团结力,拥有这一公民的帝国可以专注于游戏的军事方面,而不会因为团结力生成不足而无法作为帝国继续前进。此外,额外的海军战力可以提供更大的军事存在,使帝国处于遭受攻击的风险或计划袭击邻近帝国的状态下。

13. 封建社会: 获得领导人,对抗其他帝国获得优势

Stellaris:封建社会
  • 每名总督等级 +1 团结力
  • -50% 领袖成本
  • 从下属获得每月 +1 忠诚度
  • 领袖没有维护费用
  • 来自多个下属的忠诚丧失
  • 不能使用禁忌扩张协议
  • 不能使用有限外交协议
  • 不能解雇领导人

随着《银河楷模》DLC 和最近的更新,领袖已经成为游戏中最重要的功能之一。具有额外正面特质并能够指定领导人进展的能力,封建社会成为最强大的公民之一。

拥有这一公民,玩家可以轻松积累具有渴望特质或被动资源生成特质的领导人。玩家可以成为拥有巨大经济优势的宇宙最强大帝国。

12. 杰出海军: 更快获得海军优势

Stellaris:杰出海军)

“““html

  • +2 提督和将军的起始等级
  • +20% 提督经验增益
  • +10% 舰船射击速率
  • +10 舰队指挥限制

在无尽黑暗的太空中,人不会孤独一人。机器、贪婪的蝗虫群体和狂热的死亡教派只是玩家面对的一些危险之一。虽然单艘敌人舰船可能并不构成太大威胁,但通常它只是冰山一角,背后站立着整个帝国军队,渴望统治或摧毁一切阻碍。

杰出的海军文明是对抗力量的方式,加倍深入研究与舰队和领导他们的军官有关的一切。杰出的海军文明提高了舰队指挥限制和提督等级上限,使得舰队能够更大,更好地领导。它还提高了舰船射击速率,给玩家在战斗中带来优势。最后,它提高了玩家的提督和将军的等级,确保玩家的军事处于良好的状态,以应对游戏的挑战。

11. 奴隶行会:利用奴隶物种维持生产

星露谷:奴隶行会
  • 奴隶人口增加的资源产量 +10%
  • 奴隶人口比例将会是 35%

正如听起来有些乌托邦一样,在太空帝国拥有奴隶可能是一个巨大的优势。他们消耗更少的资源,同时能够在后续产生更多资源。通过选择奴隶行会,特定的政策效率可以进一步提高。

这个特定的政策使一个帝国能够将奴隶的生产率提高 10%。这可以转化为更多的合金来建造最佳的船舶部件和能量点数,以征服宇宙,继续生存并尝试‘解放’被奴役的人口。然而,这一政策的缺点是新的人口有自动成为奴隶的机会,比例为 35%。这可能对帝国的政策和领导者的良知是有害或有益的。

10. 自由信标:获得奖励统一性和减少帝国规模

星露谷:自由信标
  • 月增加的统一性 +15%
  • 从人口减少的帝国规模 -15%

在广阔的银河中,各种太空帝国存在,它们相信自己是最好的,试图在其他可能是银河狂热净化者或简单友好空间邻居的其他有知性物种中生存。也存在一个最好的意识形态,以‘自由信标’的形式存在。

这个特定的政策将使一个帝国获得增加的月统一性增益和从人口数量减少而来的帝国规模减少 15%。这些奖励使一个帝国能够迅速发展,只要他们面对星系时采取他们采纳的民主统治立场。

9. 内在完美:专注内部实现胜利

星露谷:内在完美
  • 游戏开始后无法添加或移除
  • 月统一性 +20%
  • 人口增长速度 +10%
  • 市民人口幸福感 +5%
  • 权利基金 +50
  • 加密级别 +1
  • 破解代码 -1
  • 可用使节 -1
  • 无法渗透前次时代文明
  • 各种外交限制

探索在任何4X游戏中都是一个重要因素。但这并不意味着玩家必须这样做,无论是因为玩家偏向防御或只是厌恶结识新朋友,内在完美是一个有益的政策,因为它鼓励玩家留在他们的星系边界内。

“““html

权衡是痛苦的。 玩家必须有效地放弃外交作为前进的手段。 然而,作为与其他团体社交关系断裂的交换,玩家将得到相当可观的奖励。 作为一个与其他团体无法获得无限战争、条约或其他关键社交机制的孤立主义政府进行游戏,是玩 Stellaris 的一种非常不同的方式,但它既有趣又有效。

8. 野蛮掠夺者:成为野蛮帝国以获取优势

Stellaris: 野蛮掠夺者
  • 游戏开始后无法添加或移除
  • +1 自由佣兵飞船容量
  • 可以使用掠夺战争借口
  • 可以使用掠夺轨道轰炸态势
  • 无法缔结移民条约
  • 只能建立军事联盟和霸权联邦
  • 来自其他太空帝国的意见降低

在星际中成为一个野蛮人也许对一个帝国来说不是最明智的选择,但在 Stellaris 中,与其他方式相比,这却是一种生存的最佳方式。凭借额外的自由佣兵飞船容量,帝国每次使用掠夺战争借口袭击其他帝国时都会有一支强大的舰队可供雇佣。

此外,通过其特殊的掠夺轨道轰炸,人口问题可以迅速得到解决,因为帝国将能够绑架其他帝国的人口并重新安置到其领地上。总的来说,这对于希望统治他人的帝国来说是一个稳健的公民。

7. 自负纯粹主义者:通过简单地“不外交”来从事先进外交

Stellaris: 自负纯粹主义者
  • 无法接受外交提议,但可以向其他帝国发出
  • +1 最大使节
  • 使节“改善关系”行动效率提高 +25%
  • 在银河社区反对决议时外交权重增加 +15%
  • 外部领导人数量减少 1

作为一种仇外帝国玩法在外交方面可能会受限,因为它试图不太和邻国和平互动。然而,将自负纯粹主义者作为仇外帝国的一种市民之一,可以转化为一种利用外交手段剥削其他帝国的独特玩法,无需通过战争造成不必要的伤亡。一个独特的奖励是其他帝国将无法关闭对具有特定市民的帝国的边界,这使得它们必须宣战以防止任何边界侵犯。

正确执行时,具有自负纯粹主义者市民的帝国可能会非常危险,因为他们试图通过单方面的外交提议将自己的自私欲望强加给整个星系。阻止他们的唯一办法是战争,而由于他们的仇外意识形态奖励,他们可能能够轻松取胜。

6. 死亡崇拜:献祭以保护帝国

Stellaris: 死亡崇拜
  • 可以建造祭祀神殿建筑
  • 可以建造祭祀神殿领地
  • 可以使用祭祀法令

尽管崇拜死亡在设法不被太空海盗、犯罪集团、法西斯蜥蜴人和吞噬一切的外星人群体消灭时似乎并不是理想的态度,但出人意料的是,死亡崇拜市民可能是维持邪恶帝国生存和健康的绝佳选择,而宇宙中其他地方正在燃烧。

“`

This Civic allows the player to perform sacrifices in the name of granting the empire substantial buffs. The only real downside is that the population cost for sacrifices increases as one’s empire expands, meaning the player must always search for new victims to activate the Death Cults’ powers.

5. Reanimators: Call on Undead Armies

Stellaris: Reanimators
  • Replaces Military Academy buildings with Dread Encampment buildings
  • 33% chance of gaining an Undead Army per killed organic army
  • Defeated organic Leviathans can be resurrected

The tagline for the Reanimators Civic might as well read, “Necromancers: in space!” What makes Reanimators so powerful is its trademark necromantic ability to transform slain enemies into ground armies. This ability makes Reanimators one of the strongest defensive Civics in the game, as dead foes simply swell an army’s numbers.

The Reanimators Civic offers a smattering of other bonuses, but the most interesting secondary effect is that the Civic grants the player a chance to resurrect dead Leviathans, as long as they are organic. The opportunity to conscript the corpses of gigantic space monsters into one’s necromantic crusade is worth the price of admission alone. There might be more efficient strategies, but there’s nothing quite as terrifyingly cool.

4. Fanatic Purifiers: For Those Who Do Not Want To Share The Galaxy

Stellaris: Fanatic Purifiers
  • Cannot be added or removed after the game starts
  • +33% Fire rate
  • +33% Army damage
  • +33% Naval capacity
  • -15% Ship cost
  • Genocidal:
    • Can’t engage in diplomacy
    • Can’t use Galactic Market
    • -1000 opinion with every empire
    • +200 opinion with same-species Fanatic Purifiers
    • Always purge different species

The Fanatic Purifier Civic is for the purest of xenophobe empires. There will be no diplomacy, no friendly relationships, and no cultural exchange. Fanatic Purifiers believe in one thing and one thing only: the obliteration of all species except their own.

The chief disadvantage of this Civic is that it railroads the player’s strategy: extermination is all that is acceptable. For aggressive players that want total war, it rewards them with massive navy and army bonuses, making the player’s military the strongest around. Unsurprisingly, it also gives the player the power to start wars pretty much whenever and wherever they choose.

3. Masterful Crafters: Massively Boost Economy

Stellaris: Masterful Crafters
  • Replaces Artisan jobs with Artificer jobs (Artificer provides 7 Consumer Goods and 2 Trade Value)
  • +1 Building slot per 3 Industrial districts (except on Habitats) (+0.34 each)

Widely regarded as one of the best Civics, Masterful Crafters provides access to Artificers. These specialty artisans are much more effective than the regular breed, providing the empire with an array of bonuses that remain useful well into the late game.

The bonus to both trade value and consumer goods is invaluable, and Masterful Crafters also grants the player an additional building slot for every three industrial districts already on the planet. This Civic is perfect for those who want a much-needed injection of resources, superior industrial capacity, and a cheap workaround for the Wartime Economy policy.

2. Parliamentary System: Massive Unity Gain & Quick Factions

“`html

Stellaris: Parliamentary System
  • +40% Faction unity gain
  • Factions will form within 3 months

With the recent rework for Leaders, Unity has become more important than ever. It allows the player to hire more leaders than before, provided that the leaders come with positive traits. Faster Unity gain will also translate to quicker Ascension Perks, which are crucial for the progress of their empire.

Quicker Faction forming will also boost stability and happiness across the empire’s planets, increasing the productivity of both workers and specialists. Therefore, this Civic is undoubtedly one of the most powerful in the game, and a player can pair it with other bonuses as well.

1. Meritocracy: Additional Leader Traits with Specialist Pops Guarantee Domination

Stellaris: Meritocracy
  • +1 Additional leader trait options
  • +10% Specialist pop resource output

For democracies and oligarchies, the Meritocracy Civic is one of the best. It may not be unique, but its benefits are simple, reliable, and easy to incorporate into other strategies, making the Civic a solid, dependable choice.

Meritocracy provides a bonus to specialist production, including consumer goods, research, and alloys. This combination of buffs can easily put the empire’s economy ahead of that of its rivals, however hard its enemies may be working to outrun it. As a bonus, this Civic increases the leader trait options. In this leader-oriented patch, this bonus is more than welcome as it guarantees that the earned leaders have at least beneficial positive traits, such as resource generation traits.


Q&A

Q: Are there any other Civics worth considering in Stellaris?

A: While the Civics mentioned in this article are some of the best, there are other Civics that can also be effective depending on the player’s playstyle and goals. Some honorable mentions include Technocracy, Corporate Dominion, Imperial Cult, and Environmentalist.

Q: How do I choose the best Civics for my empire in Stellaris?

A: Choosing the best Civics depends on your preferred playstyle and goals for your empire. Consider factors such as your ethics, authority, and overall strategy. If you want to focus on military strength, Civics like Citizen Service and Distinguished Admiralty are excellent choices. If you prefer a more diplomatic approach, Civics like Parliamentary System or Pompous Purist may suit your empire better.

Q: Can I change my Civics during a game in Stellaris?

A: While some Civics can be changed during a game, others are fixed and cannot be altered once chosen. It’s important to carefully consider your Civics during the empire creation phase. If you wish to change Civics later on, you may need to choose specific Ascension Perks or complete in-game events to unlock that option.


By selecting the right Civics, you can shape the principles and strengths of your empire in Stellaris. Whether you want to dominate through military might, excel in diplomacy, or focus on economic prosperity, there is a Civic combination that suits your playstyle. Experiment, adapt, and conquer the stars!

Remember to share your favorite Civics and strategies with fellow players on social media. Let the galaxy hear your voice and join the Stellaris community today!


References:

  1. Stellaris – Official Website
  2. The Best Ship Components in Stellaris – Article
  3. Progress Further into a Tradition Path in Stellaris – Article
  4. The Best 4X Space Sim Games – Article
  5. Exploring Diplomacy in Stellaris – Video
  6. Stellaris Wiki – Official Wiki

“`